Hi! I'm Budiman Putra Jaya
Senior Game Engineer
"I don't believe in my talent, but my hardwork."
People usually called me Budi, or with my chinese name Lie Ahau (Lie is family's name). I love to learn something new and discover new experiences about programming. I've learned not only game development, web development, and software development, but also multimedia such as design and photo/video editing.
Social Networks:
SKILLS
Programming
CSS
HTML5
Javascript
PHP
Typescript
AngularJS
Bootstrap
Django Rest Framework
C
C++
C#
Java
Python3
Visual Basic
MySQL
Game Development
Cocos Creator 3
Phaser 3
RPG Maker
Scratch
Stencyl
Unity
Multimedia
Adobe After Effects
Adobe Photoshop
Adobe Premiere Pro
Photography
Others
Microsoft Office Excel
Microsoft Office Power Point
Microsoft Office Word
Competitions
Participations
- OSN Matemathics2012 and 2014
- O2SN Chess2015
- SQL Programming Competition
at Universitas Tarumanagara2015 - UI/UX Design
by Universitas Multimedia Nusantara2016 - Computer Science Innovative Challenge
by Universitas Multimedia Nusantara2016 - Global Game Jam2017, 2018, and 2019
- Senior Competitive Programming Contest
by Universitas Multimedia Nusantara2017 - ACM-ICPC Vocomfest
by Universitas Gadjah Mada2017 and 2018 - ACM-ICPC Ideafuse
by STMIK-STIE Mikroskil2017 - ACM-ICPC Indonesia National Contest
by Universitas Bina Nusantara2017 - ACM-ICPC Compfest IX and X
by Universitas Indonesia2017 and 2018 - HacKGen Competition
by Kompas GramediaOctober 2018 - Competitive Programming Arkavidia 4.0 and 5.0
by Institut Teknologi Bandung2018 and 2019
Participations
- OSN Matemathics2012 and 2014
- O2SN Chess2015
- SQL Programming Competition
at Universitas Tarumanagara2015 - UI/UX Design
by Universitas Multimedia Nusantara2016 - Computer Science Innovative Challenge
by Universitas Multimedia Nusantara2016 - Global Game Jam2017 - 2021
- Senior Competitive Programming Contest
by Universitas Multimedia Nusantara2017
Participations
- ACM-ICPC Vocomfest
by Universitas Gadjah Mada2017 and 2018 - ACM-ICPC Ideafuse
by STMIK-STIE Mikroskil2017 - ACM-ICPC Indonesia National Contest
by Universitas Bina Nusantara2017 - ACM-ICPC Compfest
by Universitas Indonesia2017 and 2018 - HacKGen Competition
by Kompas GramediaOctober 2018 - Competitive Programming Arkavidia
by Institut Teknologi Bandung2018 and 2019
Achievements
- Honorable Mention in ACM-ICPC Compfest IX
by Universitas Indonesia2017 - 4th Place in Code Jam - HackGen Competition
by Kompas GramediaApril 2018 - 11th Place in Final ACM-ICPC Ideafuse
at STMIK-STIE Mikroskil, Medan2018 - Finalist in ACM-ICPC Maranatha
at Universitas Kristen Maranatha, Bandung2018 - 12th Place in Final ACM-ICPC Ideafuse
at STMIK-STIE Mikroskil, Medan2019
EDUCATIONS
2016 - 2020
Universitas Multimedia Nusantara
Informatics - Game Development
Here I majored in Informatics with a specialization in Game Development. I also joined 2 organizations, namely Game Development Club (GDC) to learn and teach things about game development, and UMN Programming Club (UMNPC) to study, teach, and also take part in competitions about Competitive Programming.
2013 - 2016
SMK Kristen Kanaan
Multimedia
In vocational high school, I majored in Multimedia. Here I learned about design, photography, and photo/video editing. I also learned some programming like basic of Java and Visual Basic. Here I joined chess extracurricular to train my logic skill.
2010 - 2013
SMP Santo Leo
I graduated in ordinary junior high school where I learned programming (HTML) for the first time.
CAREERS
January 2023 - Present
Sealabs (Shopee) Indonesia
Senior Game Engineer
After 2 years work at Shopee, I've been promoted to Senior Game Engineer.
I am become the leader of Shopee Words' Game Engineer.
November 2020 - December 2022
Shopee Indonesia
Game Engineer
This is my first full-time job. I was working on one of Shopee's games, namely Shopee Bubble.
My task is develop new features for Shopee Bubble regularly using Typescript with Phaser 3 framework.
Starting November 2021, I develop Shopee Words from zero by using Cocos Creator 3.
June 2020 - September 2020
Last Boss Studio - Indigo Game Startup Incubation (IGSI)
Game Programmer
I participated as an individual in an event, namely Indigo Game Startup Incubation (IGSI) and joined Last Boss Studio for 4 months contract.
In the first month, my position was as Junior Programmer. But after that, I became a solo programmer there.
I used Unity to create a mobile action-rhythm game called Tower Dungeon.
September 2017 - December 2019
Universitas Multimedia Nusantara
Computer Lab Assistant
I'm teaching to my college's juniors about courses:
- Introduction to Technology & Multimedia
(Ms. Office & Adobe)(2 Semester on 2017 and 2018)
- Algorithms & Programming
(C Programming)(1 Semester on 2018)
- Data Structures (C Programming)(1 Semester on 2018)
- Game Development (Unity, C#)(1 Semester on 2019)
October 2019
Oval Tech - Kompas Gramedia
Software Engineer Freelance
Back-end developer for KiriminBuku Website with Python3 and Django Rest Framework.
June 2019 - Augustus 2019
Oval Tech - Kompas Gramedia
Software Engineer Internship
Front-end developer for MySantika Internal CMS Website with Python3, Django (Form, Views, Template), HTML5, and Bootstrap.
July 2018 - September 2018
Oval Tech - Kompas Gramedia
Software Engineer Internship
Back-end developer for MySantika mobile app with Python3 and Django Rest Framework.
April 2015 - May 2015
PT. Dian Innovative Solusindo
Website Developer Internship
Front-end developer for their company profile website with HTML5, CSS, and Javascript, with a bit of PHP.
PORTFOLIO
Game Development
Isolomn
Dimension : 2D
Genre : Psychological, Horror
Platform : MS Windows
Engine : Unity
Position : Lead Programmer
Released on : Global Game Jam
Tower Dungeon
Dimension : 3D
Genre : Action, Rhythm
Platform : Android
Engine : Unity
Position : Game Programmer
Released on : Google Playstore
Stay Away Virus!!!
Dimension : 2D
Genre : Arcade
Platform : Android
Engine : Unity
Position : Game Designer and Programmer
Released on : itch.io
Mineself
Dimension : 2D
Genre : Survival, Horror
Platform : MS Windows
Engine : Unity
Position : Lead Programmer
Released on : Global Game Jam
Endless Nightmare
Dimension : 3D
Genre : Survival, Horror
Platform : Android Virtual Reality
Engine : Unity
Position : Game Programmer
Released on : itch.io
Grim Repear Game
Dimension : 3D
Genre : Arcade, Local PVP
Platform : MS Windows
Engine : Unity
Position : Junior Programmer
Released on : Global Game Jam
The Crystal Guardian(BETA)
Dimension : 2D
Genre : Action, RPG
Platform : Android
Engine : Unity
Position : UI/UX Programmer, Game Level Designer
Released on : Google Playstore
eyeLevator
Dimension : 2.5D
Genre : Arcade
Platform : MS Windows
Engine : Unity
Position : Game Level Designer
Released on : Global Game Jam
Save the Pyurii's
Dimension : 2D
Genre : Arcade, Puzzle
Platform : MS Windows
Engine : Unity
Position : Game Level Designer
Released on : Global Game Jam
Changed
Dimension : 2D
Genre : Action, RPG
Platform : MS Windows
Engine : RPG Maker MV
Position : Game Designer, Event Designer
Released on : -
Shining Wars: Light of Destruction
Dimension : 2D
Genre : Action, RPG
Platform : MS Windows
Engine : RPG Maker VX Ace
Position : Solo Developer
Released on : -
Website
KiriminBuku
Position : Back-end Developer
Programming : Python3, Django REST Framework
Workplace : Oval Tech - Kompas Gramedia
Social Media Website
For: Course's project in campus
Jobdesk:
- PHP Class for PDO and Request
- Signup & Signin Page (Front-end and Back-end)
The Movie Database Website
For: Course's project in campus
Source API: The Movie Database (TMDb)
Additional Notes for sign-in:
username: user
password: uaspti